Software and Content DeveloperFounded(2000 ( 2000))Headquarters,WebsiteDaz Productions, Inc., commonly known as Daz 3D, is a 3D content and software company specializing in providing rigged 3D human models, associated accessory content and software to the hobbyist as well as the prosumer market. Contents.Free 3D Software In 2012 Daz 3D shifted their strategy from selling 3D software and content to one of giving the 3D software away for free and focusing more on the selling of the content. This began with offering Daz Studio for free in 2012, which gave customers the ability to render images and video and expanded in 2017 when Daz 3D added Hexagon to the list of their free software products and added the ability to do 3D modeling to that mix.Figure Technology Daz 3D has had many versions of its human figures and characters, but in 2011 they launched a significant change in the underlying technology. Instead of each figure being designed individually, Daz 3D moved to their Genesis platform, in which figures were derived as morphs from the base mesh. Harvey, Tom (March 28, 2012). The Salt Lake Tribune. Retrieved August 18, 2017.
Retrieved 2018-01-29. Retrieved 2018-01-29. Retrieved 2018-01-29. Retrieved 2018-01-29. Retrieved 2018-01-29. Retrieved 2018-01-29.
Daz3D Morph Manager (Version 1.1).INFO. The version Morph-Manager 2 will be integrated into the Daz3D Zip-Installer software. Currently not integrated. Oct 9, 2013 - Morphs are not exclusive so, for example, you can add a bit of Body. Nobody knows for sure; it's one of those weird decisions that DAZ's.
Retrieved 2018-01-29. The Salt Lake Tribune. Retrieved 2018-01-29.
Retrieved 2018-01-29. Retrieved 18 March 2015. (Press release). Salt Lake City, Utah: DAZ 3D. 23 June 2015. Retrieved 15 June 2017. Retrieved 2018-01-29.External links.
Step 1: Select yourModelFor my example I’m going to be morphing DAZ’s own Victoriamodel because it illustrates my point the best. It’s important to note,however, that not every object you load into a scene has the same morphingcapabilities. It only has what was given to it by its creator. In some instances,like Victoria, you have topurchase the morphs separately from the character model. It can be annoying todiscover that, but it’s just the way they operate.Now when I load Victoriainto a scene she comes with the default texture, pose and morphs. If you try tocreate a scene with her like this, it would work, but it wouldn’t look as niceas all those other renders you see online.Just as a quick reference; to give Victoriaa normal skin texture, you must go to the content window on the left side ofthe program.
Select Content Poses DAZ’s Victoria4 MATerials Standard-Res. With the constantly changing DAZ program and theother programs available, it won’t always be this same process, but in generalthat’s what you want to look for.
![Daz add morphs Daz add morphs](/uploads/1/2/5/3/125381847/736126041.jpg)
If you downloaded a special texture for her,then you’ll need to look in the pose folder for the name of the texture youdownloaded. Please note here that most textures are nude and therefore includenaughty bits, so for my renders I’m going to preserve Victoria’smodesty with a bikini. I mention the locations of her textures because it’s thesame process to inject the morphs. Some figures come with the morphs pre-loadedand some don’t.
For Victoria youneed to go to the same place as the textures, but rather than selecting“MATerials”, select “Morph Injections”. Make sure you have Victoriaselected then double click on “INJ Morphs V4”.I don’t know if I mentioned this before, but to add hair goto Content Figures Glamor Hair (or whatever hair you have downloaded).Remember to select the hair and do a ‘fit to Victoria4’ from the right hand menu. If you’re unfamiliar with this process then Irecommend my article for beginners to DAZ Studio and 3D art. Step 2: Morphing theFaceThere are a lot of pre-made morphs and poses that you canpurchase online, but if you’re cheap, like me, then you will probably just wantto make your own.
First select Victoria’shead. Once there is a box around it you’ll notice that the parameters menu onthe right side of the screen has changed. At the bottom you now have a varietyof morph options. Once you select a category, such as ‘full head and face’, youwill be given a number of dials which you can adjust.
Every morph is controlledwith these dials (as is most things in DAZ Studio). Simply drag left or rightdepending on whether you want more or less of a given morph.
The Victoriamodel and morph set comes with a handful of facial morphs that can beaccomplished all at once. They’re given names, like Samantha, and they willchange her face entirely when you adjust it. However you can still adjust eachindividual aspect of her face with the options below it. You could make hercheek bones higher, her ears larger, or her eyes smaller. Her face can get crazypretty quick, so don’t be afraid to use the undo option or return each morphdial back to 0%. For a first time DAZ Studio user, facial morphs can oftentimes come out looking far worse than the default morph.
But don’t bediscouraged by it. That default morph was created by professionals; you won’tget it overnight.
But it’s fun too experiment with in order to make yourrenders more unique.While you’re adjusting the face, it’s a good idea to changethe emotions and expressions. While it doesn’t technically change the structureof Victoria’s face, it does allowyou to add heart and soul to each render.
Things as simple as a brow squeezemixed with a snarl can make your model look mad, just like raising the eyebrowsand opening the mouth can make her look sad or surprised. These adjustments arelocated in the same window under ‘expressions’ and are essential for any goodrender. Step 3: Morphing theBodyMorphing the body is similar to morphing the head, except,rather than just selecting the head, you need to select all of Victoria.You can either double click on any part of her to select all, or you can selecther from the scene tab in the left hand window.Now we’re going to go back to the parameters on the righthand side. You should see a new set of categories at the bottom. You can morphher entire body using the ‘full body’ category, which will change every bodypart in accordance with the style, or you can go down further to morph specificparts of the body like flexing the arm, adding or reducing weight to thestomach (including pregnancy), widening hips, enlarging breasts, and evenlengthening finger nails. Essentially it’s way more control than you would everhave expected (or possibly wanted) giving you an unparalleled amount ofcreative freedom.To help explain how all of this is useful to you, I’m goingto provide some examples.
Morphing the face helps to distinguish your characterfrom all the other people out there using the same model. But let’s look at afew practical uses for the body morphs.
My personal favorite is the bicep flexoption. Not only does it make the character look buff (to imply a superhero orfantasy warrior) but it also implies action (the act of lifting something orstruggling).Probably the most common morph you’re going to encounter isthe breast size morph. And when I say you’re going to encounter it, I mean mostrenders you are going to find use it in some way.
So, go ahead, you can giggleand pretend like you weren’t going to use the breast morph, but let’s face it,whether you want to play around with it or not, you’ll probably end up using iteventually. You’d be surprised how many options there are, including makingthem look more natural or fake, how much cleavage they’re displaying and evennipple size and placement.giggle. While I’m sure there is a strategicmarketability to rendering women with large breasts, that’s probably not whyyou’re doing it. But don’t feel ashamed, you’re not alone.It isn’t necessary to morph Victoriaas a whole in order to give her personality. By adjusting the fingernaillength, the teeth and the ears, I have the option of making vampires or elveswithout the need to purchase an entirely new character model.
These areespecially useful for anyone who wants to make fantasy related renders. When you start mixing and matching thedifferent morphs is when you really start to take off with your creativity andforget you’re working with a computer program. Some Additional Tips:. If you select Victoria’shand the parameters window allows you to grip all of her fingers at once, whichreally helps when you need her to hold a weapon or object. Increasing the overall scale of Victoriacan create ‘giant’ characters or turn a small fish into an aquatic monster!.
Please note that not all of Victoria’sclothes morph with her. For example, if you flex her bicep, it might poke outof the shirt she is wearing. If it doesn’t automatically morph with her, tryselecting the article of clothing on its own and checking to see if it has itsown morph options. It’s an extra step, but in the quest for the perfect render,it’s worth it. If it doesn’t have its own morph options, then you might want toconsider using a different shirt. By properly morphing the face and body, you can have two ofthe same models loaded into a scene and have them look completely different.You have a whole cast of characters with just a single model. Some object models have morphs but they’re unintentionallyhidden.
For example, certain hair objects require you to select them in thescene tab on the left and open their subcategories until you find ‘neck’. Idon’t know why they do that, but just keep in mind that the morph options mightchange depending on which part of the object you have selected. Keep in mind that Morphing is different from Posing. Posingjust moves objects around like bending a knee or opening eyes. Morphing changesthe size and shape of the knee and the eyes. Marco - Usually there is no visual change when the morphs are injected. It just opens up the options on the right hand side of DAZ Studio.
These are greyed out when you're using the basic V4 model and become available when the morphs are injected. Reference the pictures above to see what the parameter window looks like next to the viewing window. If that doesn't work, make sure you've loaded the correct V4 into the scene. Some versions of DAZ Studio come with the base model, but it isn't the same as the model you purchase.
I think it says V4 EZ or something like that. The morphs might not work on that one, so look for the one that just says V4.2.
I hope that helps!. Ahmed - If you're using the DAZ installer it should default to the correct directory.
If it isn't, the place that things are usually installed to is either the 'content' folder or the 'Runtime' folder. These can be accessed by going to Program Files. Most zip files contain a runtime folder and you can just copy and paste that into the content folder. It will ask if you want to overwrite the existing runtime folder and when it does, say yes (it won't delete what's already in there.) I hope that helps!. SDLonYeR - First you should check the scene tab and make sure you have the victoria model selected.
If you loaded the bikini second, then by default it is selected. If victoria is selected and it still isn't working, make sure you loaded the morph on the character model. To do this make sure you have victoria selected then go to the poses folder and look for morphs. There should be something in there that says 'INJ morhs ' or something like that. Double click on it to load it into the victoria model and then you should be able to use the morphs.
Gidtset - Thank you, DAZ is definitely worth a try if you're interested in creating 3d art. Good luck!isad - Make sure that you have the morphs injected into the Victoria model. (As I said in the article, Victoria's morphs must be purchased separately from the character model). If you know you have the morphs then go to the poses folder in your content menu and search down the list for Victoria 4 or DAZ's Victoria 4. Enter that folder and select 'morphs'. I believe the one you're looking for is called 'Morphs ' so you will need to select the entire victoria figure then double click on morphs and it will inject all of her morphs. At this point you can then look to the preferences menu on the right hand side and scroll down until you see options like arm, breast, torso, etc.
Expand these categories to see each of the individual morphs you can perform. Hopefully that helps.
Arthur,Yes, the body morphs need to be purchased. Everything in the example pictures was included in the 'V4.2 Complete' bundle that I purchased from www.daz3d.com. It includes the V4.2 base model, her morphs, skin maps, amarseda hair and the basic wear (the outfit). (The hair in the pictures is glamor hair, which I think came with the latest version of DAZ Studio) Here is the url for the exact product:Each one can be purchased individually at a lower price, but I picked that bundle because it's a nice starter package.Every product that I've purchased has either come from www.daz3d.com or www.renderosity.com. Both are trusted sites.
However I highly recommend signing up for their newsletter because they will notify you when products are free. I would say that 80% of the objects I have for DAZ Studio were free downloads. You just have to be patient and collect them as they are made available.
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